2023 adds one more to their repertoire with Star Trek: Infinite. Stellaris fans will recognise it instantly since it is, for the most part, a reskin of that well-played PC game.
Platers choose their initial power from the Federation, Klingons, Romulans and Cardassians before embarking on a galactic expansion. The ultimate aim is to either win on a points victory by the mid-27th Century or manage to absorb different civilisations through diplomacy or conquest. If you're also familiar with the long-running mobile game Fleet Command then this is similar but on steroids and without the need to wait days to complete upgrades or fork out continuously for more parts. Ok, there may not (at launch date) be as many ship or recognisable character options available but I suspect there's more satisfying results in the gameplay.
So as you make your way into the game it’s important to build up those resources be they minerals, energy, dilithium or even experience to help progress a growing civilisation. Players can send out colony ships to settle new worlds but be careful what you find as some of them may be more inclined to join with an opposing power than settle for the welcoming arms of the Federation. Don't get hung up on the map being canon-accurate either as it will naturally change a lot over the course of the game and races will not necessarily spawn their societies in the same parts of the galaxy as they did in a previous game. It does mean you can't anticipate where to head out and survey and adds back in the mystery with every new game.
Players will also be joined by a series of familiar faces including Picard, Riker, Sloan, Data and Janeway but these are little more than images of the characters with them adding little to the gameplay. Indeed, the only two that do offer some additional features are Picard and Janeway who are essential to the completion of the Borg mission strand.
One of the benefits of the Federation Mission Tree is ticking off the tasks to unlock the USS Enterprise-D and her crew which in turn leads to the Enterprise-E. Deep Space Nine can be acquired if players can bring Bajor into the Federation too.
It’s definitely a game that takes a lot of trial and error with some goals becoming out of reach if certain characters die or territory is lost. Take too long on searching the galaxy for example and Picard may have aged himself out of contention to encounter the Borg.
If you’re looking for a first person, action adventure Trek then this is absolutely not going to tick a single box. This is all about planning, patience and tactics. When to expand and where, what travel lines you can open up and how you can link the different parts of the Federation together for the benefit and security of all.
If you've never played Stellaris then Infinite might seem overwhelming initially and the tour at the start is frankly atrocious. I dived in, paddled a bit and took some risks on my first game just to see how the whole thing worked. It was well worth it and on the restart I scored a win with the Federation although slightly hollow as the Cardassians invaded Earth and Vulcan at the exact same time I integrated the final society.
Expansions seem to be a possibility too and even with the initial game there are two options, the slightly more expensive offering a Klingon voice pack and the California Class among other titillating extras.
I'm not a huge PC gamer and have only Cities: Skylines as experience when it comes to Paradox Interactive but in terms of this one I'm hooked in if only to try all of the scenarios and outcomes. I'm even invested in seeing where I can shave down time or put more effort into one direction than another just to see if the end result is more favourable. If you want something that will make you think, has decent enough graphics and sets itself in the Star Trek universe then this is well worth the price at under £30 and will provide hours of thought and gameplay. Just be prepared for the mental onslaught at the beginning and you'll be fine.
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