Showing posts with label Zephram Cochrane. Show all posts
Showing posts with label Zephram Cochrane. Show all posts

Wednesday, 20 January 2016

Cochrane's Bird Flies Again: The Official Starships Collection Issues 64 and 65


Another new starships post within a week? Yes sir it is and this time were back on regular issues.

This time we're sticking close to the "early days" with both ships pre-Kirk. Starting us off is the iconic Phoenix from First Contact and a model that really should be one of the best in the collection hands down. It's one we've wanted, waited for and finally received but I'm a bit disappointed. 

What? Yes, I'm disappointed because I genuinely don't think this is up to the standard I was expecting but let's talk about the package as a whole and not just my gripes.

Firmly gripped amidships by the stand, the Phoenix is very light and well-balanced for display, modelled with the warp engines deployed as though about to take her momentous flight. The hull is in keeping with the "salvaged" vision of the movie missile with its surface wrapped with indents and raised sections of metalwork seemingly on every facet and displaying a wonderfully haphazard patchwork effect. Starting at the nose, the bubble windows are painted straight onto the hull in black making them one of the few things that isn't on point and seems out of place against the rest of the bumpy hull detail.

The great bit about the Phoenix is just how much there is packed onto the silvery-metallic hull and likely makes it one of the most accurate ships in the collection as far as panelling goes. That extends all the way down to the super-impressive rocket engine construction at the end/bottom of the Titan V missile. In both the upper plastic and lower metal the detail of the intakes, piping and rocket assembly is spectacular especially in the limitations of a small scale model. 

Comparing her to the images within the magazine it's clear to see that Eaglemoss have nailed this one when it comes to the physical aspects of the Phoenix even down to the red highlights dotted across points of the hull. Truly it's a masterstroke in diecast building and at the price it's a steal BUT I still have a few issues that have actually put me off the premiere warp ship.

There's a glaring seam line down the starboard side that's more than obvious and most of that gap is exposed in the very plain warp engine bays that line either side of the Phoenix. The other big issue I have is to do with those warp nacelles as the ones on mine are wonky as hell. One points slightly up and the other slightly down as well as neither lining up horizontally to the hull or each other. I've had a few tips given on how I might be able to realign so I'll update as and when I attempt that!

The build of the nacelles themselves is very good even if they are out of kilter. Eaglemoss have stuck in translucent bussard collectors, blue warp coils and even off-white exhaust "golf balls" in these two very tight tubes. The surface detail on them is also just as good as the rest of the hull although the white finish on them and the belly of the Phoenix does look a bit washed out and could do with another coat - a minor grumble in comparison to nacelle alignment!

My final point is that the much touted and referenced phoenix which Zephram Cochrane's painted on her hull is conspicuously missing. There's not a sign of the fated bird anywhere to be seen even in the views within issue 64 and it's a horrible omission I didn't expect (update - the phoenix wasn't painted on the ship in the movie so the Eaglemoss craft is actually screen accurate in that respect).

The Phoenix does demonstrates some wonderful advances in modelling due to the overwhelming evidence and attention to detail presented here but it's the bits hat are missing that do niggle with me. Don't get me wrong, it's a great ship and an essential purchase but I get a feeling that it was a bit rushed and things were overlooked and certainly quality control wasn't a high priority. She's also very clean and (I know, picky) but a bit of good old dirt weathering around the exhausts would have stepped it up a little.  

Y'know I just look at her and feel that it's not quite what I hoped. Perhaps my standards are a little too high or maybe it's because the last few issues have been that damn awesome that this feels like a dip in quality.

Once you've analysed every inch of the Phoenix you can turn your attention to the magazine. Oddly devoid of the usual ship identification the cover photo is a perfect match to the ship model. There are some top-notch images in here of the ship from all angles but the text for the profile section is very easily skippable if you're familiar with First Contact and even the plan views add very little fans will not already know.

The big hitter for issue 64 has to be the Designing... feature. Fortunately running over four pages it breaks down the history of the ship in the real world as well as providing some rarely seen images from the creation process and a great shot of the reactor assembly that needed to be scratch built. Luckily the production team had a real Titan missle to work with and redress so there's a lot of info on how that all came to pass. 

One section that might entice people into buying the recent book on Costumes covers some of the choices around the outfits designed for the Enterprise crew during their away mission to 21st Century Montana. If you've read the book it is, again sadly, not going to blow your mind with new background but keeps the magazine in line with the ship and the eighth Star Trek movie (which of course is the screen appearance).

Right, gripes over and onto the Xindi-Aquatic Cruiser. I had a bit of a head-scratch because it's backwards on the magazine cover and I wasn't sure if I had her the right way for a few minutes.

Much bigger in "reality" than the Xindi-Insectoid fighter we had some moons ago but smaller as a model, the cruiser is a ship that will err into the realms of completist rather than casual collector. It's also the first Enterprise ship I've felt hasn't been that impressive. Yeah, we're having a good month aren't we?!

With squidy origins immediately evident, the majority of the hull is covered in a pseudo-organic two-tone grey blotch pattern with the edges of the ship lined with an appropriately aquatic shade of green. While the surface is well-defined and precisely coloured, it's the lack of transparencies evident across the ship and painted dark green here which let it down. I appreciate that the ability to fit tiny transparencies would be near impossible so we have to "make do" here. Strange too is the note that the edges of the ship in green on the model are nowhere near that shade on the images in the magazine suggesting that there was some colour editing before the ship hit the screen.

The underside doesn't continue the blotch paint work and instead shifts to a basic two shade grey finish topped off with the watery-green and dark green highlights. To be honest there's not a lot to look at on the underside apart from marvelling at the panel lines and the shuttlebay which merges into the hull rather too well. There's also the odd plastic bottom insert section to make up the plastic quota for this issue that also gives two near-translucent windows to the rear but these will be covered by the stand.

Ah yes, the stand. It's got to be one of the worst in the history of the collection. Not since the Romulan Warbird have I wondered as much if the ship will be performing it's own planetfall. It clips around the rear of the cruiser and needs a firm push to make sure it stays there. To be fair I'm not sure if the ship will go first or the stand snap due to the pressure of the tail fins pressing into the clips.

It's not a bad model per se but it is one of the least inspiring and does leave me wondering why we've had ships such as this ahead of the Kazon Raider, the Fesarius or the Suliban cell ship. It's not one I'd clamour for and is without question my least favourite of the Enterprise series so far. Is it the worst? No, but I can't think of many more that have been less exciting to receive or impressive to display.

Although I feel I've underdone it on the Aquatic cruiser, the magazine is a good read covering a subject - and a race - that we don't get to know a lot about in the form of the Xindi. My knowledge of the "villains" from the third season is fairly limited so gaining some background information was more than welcomed. The ship profile has thoroughly gleaned what it can from the show in regards to the vessel but it does stray into storytelling the events of the season it appeared in all too quickly. The Creating the Aquatics section demonstrates how the later show tended to push the boundaries in terms of alien species and utilise the ever-improving realms of CG to create new lifeforms from the frontier.

The very water-based nature of the Aquatics is addressed in John Eaves' design of their ships which initially appeared in the  Azati Prime episode as the Xindi prepare to launch Weapon Zero at Earth. This design section has to be my high point of this month's releases, stretching over six pages and filled with Eaves' sketches and recollections of the cruiser's creation. I just wish every issue had this section because it's the kind of thing fans love and I thoroughly enjoy getting to understand the process from idea to seeing the ship take flight on screen. Closing out we have the episode focus being Countdown and Zero Hour which ended the Xindi arc and the third season to boot.

Our next two issues are due mid-February and that'll see the USS Raven from Voyager and one more from The Original Series; the Klingon D-7 battlecruiser. For now, January has provided us with some nice ships but they just don't feel as stellar as the range we've been treated to in the last few months. Yes I am a bit disappointed because of the Phoenix more than anything but they are still a lot better than the earlier ships and at least one of these two is an essential for any collection despite it's "errors".

Where will the Phoenix be sitting in your collection? Is the Aquatic ship the weakest Enterprise model to date?

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Wednesday, 8 January 2014

Three in Three


This week has seen three birthdays associated with the Star Trek franchise.

The 6th saw another year through for Nog, Aron Eisenberg (44) while the 8th saw Michelle Forbes, aka Ro Laren, celebrating.

Both are key characters in the franchise and I have something planned in regards to Nog for the coming months. It would have been live today but there are other things to sort aside from writing on here! For the record Eisenberg played Nog right from Emissary through to What You Leave Behind as one of the recurring guest cast. His is probably one of the most developed and expanded roles that Deep Space Nine brought to the franchise taking him from medical supply thief to Starfleet officer and war veteran in seven years. Oh - and Aron even turned up in one episode of Voyager as a Kazon in season two's Initiations. All the (belated) best wishes!

Michelle Forbes also guested - but before she became Ro - in The Next Generation as Dara, the daughter of Doctor Timicin in Half a Life. That role helped secure the role of the Bajoran ensign who would appear sporadically through the fifth, early sixth and penultimate episode of the seventh seasons. While Forbes is reknowned for turning down the chance to move across as first officer on Deep Space Nine there were a few key moments that defined her, namely her first appearance which brought the Bajorans immediately springs to mind. I'd probably add her interlude with Riker in Conundrum into the mix and would absolutely add her swansong of Preemptive Strike in the top three. In the show we never got to find out if she was among the casualties when the Jem'Hadar wiped out the Maquis however the novel series has her back in Starfleet and most recently commanding the brand new Deep Space Nine station in The Fall.

The 7th however is probably the most interesting of the three as it would have seen the 90th birthday of Gene L Coon. While his link to Star Trek is solely in the realms of The Original Series if it wasn't for this man then the landscape of show may have been very different. Coon produced the show from Miri to Operation: Annihilate! and then Catspaw through Bread and Circuses. That's a pretty impressive resume to begin with however spin that just one step further - Coon was responsible for some of the biggest introductions and original "game changers" of the show. Ever.

Take a look at the list here (right) of his writing credits. Yes, some of them are teleplays (co-credited) but what a list to have your name on. You're the man responsible for bringing the Gorn, the Klingons , the Horta (in a frantic four day writing session), Zephram Cochrane and (take a breath), Khan Noonien Singh (version one) to the screen. The mind boggles at the genius that was and the mind that was lost so abruptly in 1973 at the age of 49. It's made even more tragic in the note that Coon only discovered he was terminally ill a week before his death.

He was offered a spot on The Animated Series  but declined and I would love to speculate what he would have brought to The Next Generation - might the Klingons have been more prominent in the first season? Would the Borg have become a lesser villain? Who knows. What we can say is that he was essential in shaping the franchise in it's formative years and for that we must thank him.

On a slight flipside however and under the pseudonym of Lee Cronin, Coon was responsible for some of the antics of the crew in season three. While budget restraints brought about the basic and unfinished look of Spectre of the Gun, there is little that can't - or hasn't - been said about Spock's Brain. It's a shame that such an episode does blot a phenomenal portfolio of stories that have become much lauded over time. Could you imagine Star Trek without Kirk fighting the Gorn on Cestus III? Neither can we. More than that, Coon's mind inadvertently meant that The Wrath of Khan would be made  when Nicholas Meyer chose Khan as an interesting villain to build a movie around. In turn that means we have to give Coon a nod when it comes to Star Trek Into Darkness as well. Not bad to think that his legacy has lasted since 1966 is it?





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Friday, 5 April 2013

What Did First Contact Do For Us (in the future)?

NB: Updated April 5th 2014 - originally written on the 50th (pre) anniversary of First Contact in 2013


Happy Anniversary of First Contact Day to you all!

Wow, is it only 50 years to go? What a thought. Can't wait; April 5th 2063 here we come!



But what's to celebrate in our Star Trek vision of the 23rd and 24th Centuries? As we drain our last glass of bubbly synthehol and attempt to remember the code to get us back into our quarters, let's have a think about just what we have raised a song to in the last few hours - was it all worth the pomp and ceremony? What exactly did we get from this monumental event and was it all good? As we know, according to Riker in Star Trek First Contact, it's the time everything changes and things get better - so let's put that to the test right now.



1. Warp speed



Bit of a given really. But then it's only Warp One so we're going nowhere (relatively) fast for a  hile. Luckily it does attract a passing ship and thus we encounter the Vulcans for the first time. This leads to a whole heap of other problems but the good thing is that at least we can get there a lot quicker thanks to Cochrane and the Phoenix

No longer is Earth alienated in some spiral of the Milky Way and so begins the road to the creation of the United Federation of Planets as well as numerous first contacts with new and exciting lifeforms. Now some of these are good and a few are going to be filled with obstacles, wars and death...but not that many...hopefully. Oh...it's also responsible for ripping the universe to bits which isn't such a good thing. Excellent suggestion to impose that warp five speed limit. That solves everything. What warp drove does lead to is the creation of Starfleet and therefore the Federation. Ironically in the real world it's the creation of Starfleet that eventually brings about the creation of first contact as an event in Star Trek....!

2. Zephram Cochrane

The man behind the engine. Legend, pioneer, alcoholic, from Alpha Centauri (according to The Original Series) and able to age in reverse. Nothing like the Enterprise crew expect him to be like, Cromwell's Cochrane is a reluctant, dishevelled hero that you just can't help but like. While we get to see him briefly in the Enterprise pilot Broken Bow, it's his subsequent chronological appearance that really bends time and space. In The Original Series, Zephram is significantly younger and even managed to brush up well for the visit from Kirk and company. Luckily he was rejuvenated by the Companion which resides with him on Gamma Canaris N and saved his life.

While his body is regenerated, it appears that the Companion has erased any references to his previous encounter with at least two ships called Enterprise. Now, here's a thought for you - is the name of the Federation warp five NX Class ship in itself a time loop - was it called that because of Cochrane's own previous encounter with the crew of that starship?! However, when we meet Zephram in Metamorphosis he seems to have developed Scotty (Relics) syndrome and forgotten all about a previous encounter with the Enterprise-E. Let us not forget the statues and schools that get named in his honour afterwards, although whether he wanted to be a statue is all historical conjecture....


3. The Borg


Thanks for this one, Jean-Luc. Due to your inability to make sure that all the Borg were eliminated before you warped out of orbit back to the 24th Century there were some survivors who managed to get frozen in the Arctic, get thawed, evade the NX-01 and Captain Archer and then send a signal to the Delta Quadrant. A signal which will be received sometime in the 24th Century...and one suspect that's what sparks some interest in Sector 001. The speed in which the cube arrives in The Best of Both Worlds suggests that this is not the same ship the Enterprise-D encountered in system J-25 even though the dimensions are precisely the same.



Enterprise's Regeneration implies that it's all a self-fulfilling prophecy and we were always doomed to meet the Borg whether or not Q chucked the Enterprise-D halfway across the galaxy. Could this have all been avoided? Probably not in the big time/space continuum mess.

4. Music and Alcohol



Luckily First Contact Day reassured us that popular music won't kick the bucket until at least April 6th 2063. As we learn, Cochrane has a particular fondness of Steppenwolf and their Magic Carpet Ride (good choice). Roy Orbison will be available on jukeboxes around the same time although it's Oobey Doobey and not Pretty Woman. Tequila will be available for a few years more however its morning after effects appear to be significantly lessened - ask Troi for further details. Whether the beverage is still around in the 24th Century is debatable since the counselor is apparently unaware of its existence. It has been suggested that rock and roll may survive into the 24th Century (see 6) however the longevity of musical artists such as The Beastie Boys is still open for debate - especially in alternative universes.

5. The Vulcans


...and so years of suspicion, logic and a serious lack of humour begin. Now the intrigue here is what could have happened if first contact had been with another race? Humanity's suspicion of the Vulcans is all based on the conjecture that they have held back our development at least until the 2160's and possibly longer. Would we have become a conquered people if the Andorian or the Klingons had got to us first? How would Starfleet and the Federation evolved if Earth's first meeting with people from another world had been the Tellarites?!

It is well documented within Star Trek: Enterprise that the Vulcans assisted in pulling Earth from the shambles it was but what more could it have been as there's always that hint that First Contact was both a good and bad thing - did the Vulcans really hinder our progression to the stars? Were they in turn being influenced without realising it by the Romulans?! What we find out later is that the Vulcans inadvertently caused first contact back in the 1950's in Carbon Creek but we didn't know about it (of course).

From the perspective of our familiar crews though, the Vulcans have given us a great deal - Archer gained a first officer and Dr McCoy was provided with more than one opportunity to win an argument. While Enterprise sowed the seeds of discontent with the pointed - eared ones it would be wise to remember that meeting with them would bring about advances in conditions and technology that humanity would otherwise have been unable to achieve.

6. First Contact Day 

The occasion to remember the day everything changed. A time for rejoicing and revelry and if you're on the USS Voyager then beware because it's like to have been organised by Neelix and Naomi Wildman. From what we can children get a day off school and it's a prime opportunity for Tom Paris to get his 20th Century jukebox out (no sign of Steppenwolf to really authenticate the occasion though). Interestingly the notion that this is celebrated right in the closing closing episodes of Voyager screws the calendar around in line with stardates as First Contact occurred in April. Therefore we can surmise that we're not working on the Julian Calendar but something much more universal.

7. The Bozeman

Bit of a curve ball here, but without the landing site for the Vulcans the Enterprise-D might have avoided spending a few weeks trapped in the temporal causality loop. I'm not sure that first contact in Scunthorpe would have had quite the same dramatic effect.

We could probably go on for quite a while about how, what and why was affected in the long run by April 5th 2063 but I think these above are probably the main culprits. While Star Wars fans have another month to wait for their special day (May 4th), with Star Trek we can at least say that the day has some significance within all varieties of the franchise and it's something with a bit of substance not just a "comedy" date. In the fictional world everything that we know of the UFP, Starfleet, Kirk, Picard, Sisko, Janeway etc stems from this one event and we can assuredly say that it is truly the franchise's Genesis moment (all puns intended). First Contact is the point at which the future starts to become the universe begins is journey towards the vision of Gene Roddenberry. While not everything about the original day was a resounding success as we've seen here, there's a lot to be impressed with - and it gave us Star Trek First Contact which isn't a bad thing now, is it?!

In the real world the question for us all is when will this happen and who will it be with? If we're honest with ourselves we know it won't be with Vulcans and I very much doubt it'll be at a missile silo in Montana (which actually does exist) or that it'll even be linked to the first warp flight but that's missing the point of this occasion. One of the rare chances to have a bit of Star Trek indulgence with some purpose and show your Starfleet pride especially with just a half-century to go!

After all this though, I would ask this - what does First Contact Day actually mean to you today? Is it a chance to celebrate Star Trek or space exploration or even sci-fi as a whole? Is there anything else from that fictional event that we should also recognise it for? Is there anything else that we got from first contact within the fictional universe or in the real production world of Star Trek?

Anyway - let's request just one more glass from the replicator before bed or maybe join Captain Picard for a slice of cake (cellular peptide we suspect) - Happy First Contact Day to one and all!

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